#1 JSA Classified: Injustice Society
OLLIFFE CLASSIFIED WITH THE JSA
BY JENNIFER M. CONTINO

Is there "honor among thieves"? That's the question being answered as a group of villains unite to form a new Injustice Society in the pages of JSA Classified. Artist Pat Olliffe said he "jumped" at the chance to draw this story, find out why ...
THE PULSE: It's a busy time to be in the DCU as a comics creator. How did you become a part of the JSA Classified team working on the "Honor Among Thieves" three-parter?
OLLIFFE: I had some contact with Steve Wacker at DC in the past, but I never had the chance to work on anything with him, so when Steve called and asked if I was interested in working on the "Honor Among Thieves" story arc I jumped at it!
THE PULSE: SO many people have drawn these characters before, what's the intimidation factor like working on a story like this featuring these heroes and villains?
OLLIFFE: If I allowed myself to think too much about all the talented guys who worked on these characters over the years, I wouldn't have been able to do my best work on the project. I just concentrated on handling the characters and visually telling Jen [Van Meter]'s story to the best of my abilities.

THE PULSE: How tough was it to decide how to tackle these issues? What art style to use? What perspective to take?
OLLIFFE: It wasn't very tough at all. The story that you're telling usually dictates the perspective you take when approaching a project. Your job as the artist is to tell the story that's in front of you. All your artistic choices should come from that original storytelling question. Obviously you want it to look good, be exiting visually, pull the reader into the story, but your perspective at the start of a project, in my opinion, should be story driven. As far as the actual penciling style is concerned, Steve was aware of some of my work, and after seeing it he must have liked it enough to think I would do a decent job on the project. That being the case it would've been a bad move on my part to suddenly change artistic styles from what I'd been doing previously to something completely different. It's always a bad thing for an Editor to look at your first batch of pages and say, "What the hell is he doing?". Never good.
THE PULSE: What is Honor Among Thieves about?
OLLIFFE: Basically the story involves the reforming of the Injustice Society by Wizard, who has an agenda that involves breaking into the JSA HQ , attempting to steal the Key of Prometheus, and free a powerful entity that may prove to be their ally or destroy them.
THE PULSE: What is this Key of Prometheus that these villains are searching for? What can it do?
OLLIFFE: It allows the user to unlock the portals of time and space.
THE PULSE: How is the collaboration with Jen Van Meter going? Had you ever worked with her before?
OLLIFFE: Working with Jen's been great! I've never worked with her before, so I was glad to have the chance to meet her at the San Diego Comic Con last summer just as the project was beginning. It was a chance for us to talk a little about story telling approaches, what she had in mind for some of the character interactions, etc. I think she's written a great three issue arc, I'm happy to be a part of it!

THE PULSE: Which heroes and villains are used in this story?
OLLIFFE: Some of the characters in the story are: Wildcat, Mr. Terrific, Stargirl, Sand, The Wizard, Icicle, Tigress, Solomon Grundy, Ragdoll, Gentleman Ghost, and a few others I won't give away.
THE PULSE: Fair enough. Which characters were the most challenging to draw and what about each made it a particular challenge to illustrate?
OLLIFFE: Each character had his or her own set of challenges. I was really looking forward to drawing Wildcat, but that mask of his was definitely a challenge to make look like it was really fitting to his face. Getting Ragdoll to show some expression was another challenge, considering his limited facial movements. Drawing the costume detail right on all of these characters was always a challenge. Given all of that, I was pretty happy with the way the characters turned out!
THE PULSE: What do you like the best about the Justice Society?
OLLIFFE: I think it's the history of the team and the long history behind it's characters that I always liked best about the group.
THE PULSE: As an artist, what do you view as some of the untapped potential to drawing a group like this?
OLLIFFE: Given all of the talented guys who've had the chance to draw theses characters and the JSA itself over the years, I'm not sure there's much untapped potential there. I was just glad to have a chance to put my 2 cents into the mix.

THE PULSE: Who or what are your art influences for this?
OLLIFFE: I didn't really have any influences specifically in mind for this project. My artistic influences don't usually become project specific unless that's what's asked for by the Editor. That being said the artists who've influenced my comics work are guys like, Neal Adams and John Buscema originally, then it's a ton of guys like: John Byrne, Bill Sienkiewicz, Stan Drake, Alan Davis, Kevin Nowlan, Mike Mignola, Chris Sprouse, Travis Charest ... it's a long list. I know you can't always see everyone's influence that I mentioned in my work, but trust me they're all in there somewhere.
THE PULSE: What have been some of the biggest challenges to drawing these issues?
OLLIFFE: I think the biggest challenge was the same as in any project, that's to tell a good story. I think Jen wrote a great three issues and my job was to visually tell that story in the most compelling way I could. Making sure the emotions and interactions of the characters were clear, the action was exciting, the layout of the panels pulled the reader through the page, these were all challenges that had to be worked out in not only doing this JSA story but in every comic story I do. I hope I pulled it off.
Comicon BY JENNIFER M. CONTINO
Is there "honor among thieves"? That's the question being answered as a group of villains unite to form a new Injustice Society in the pages of JSA Classified. Artist Pat Olliffe said he "jumped" at the chance to draw this story, find out why ...
THE PULSE: It's a busy time to be in the DCU as a comics creator. How did you become a part of the JSA Classified team working on the "Honor Among Thieves" three-parter?
OLLIFFE: I had some contact with Steve Wacker at DC in the past, but I never had the chance to work on anything with him, so when Steve called and asked if I was interested in working on the "Honor Among Thieves" story arc I jumped at it!
THE PULSE: SO many people have drawn these characters before, what's the intimidation factor like working on a story like this featuring these heroes and villains?
OLLIFFE: If I allowed myself to think too much about all the talented guys who worked on these characters over the years, I wouldn't have been able to do my best work on the project. I just concentrated on handling the characters and visually telling Jen [Van Meter]'s story to the best of my abilities.
THE PULSE: How tough was it to decide how to tackle these issues? What art style to use? What perspective to take?
OLLIFFE: It wasn't very tough at all. The story that you're telling usually dictates the perspective you take when approaching a project. Your job as the artist is to tell the story that's in front of you. All your artistic choices should come from that original storytelling question. Obviously you want it to look good, be exiting visually, pull the reader into the story, but your perspective at the start of a project, in my opinion, should be story driven. As far as the actual penciling style is concerned, Steve was aware of some of my work, and after seeing it he must have liked it enough to think I would do a decent job on the project. That being the case it would've been a bad move on my part to suddenly change artistic styles from what I'd been doing previously to something completely different. It's always a bad thing for an Editor to look at your first batch of pages and say, "What the hell is he doing?". Never good.
THE PULSE: What is Honor Among Thieves about?
OLLIFFE: Basically the story involves the reforming of the Injustice Society by Wizard, who has an agenda that involves breaking into the JSA HQ , attempting to steal the Key of Prometheus, and free a powerful entity that may prove to be their ally or destroy them.
THE PULSE: What is this Key of Prometheus that these villains are searching for? What can it do?
OLLIFFE: It allows the user to unlock the portals of time and space.
THE PULSE: How is the collaboration with Jen Van Meter going? Had you ever worked with her before?
OLLIFFE: Working with Jen's been great! I've never worked with her before, so I was glad to have the chance to meet her at the San Diego Comic Con last summer just as the project was beginning. It was a chance for us to talk a little about story telling approaches, what she had in mind for some of the character interactions, etc. I think she's written a great three issue arc, I'm happy to be a part of it!
THE PULSE: Which heroes and villains are used in this story?
OLLIFFE: Some of the characters in the story are: Wildcat, Mr. Terrific, Stargirl, Sand, The Wizard, Icicle, Tigress, Solomon Grundy, Ragdoll, Gentleman Ghost, and a few others I won't give away.
THE PULSE: Fair enough. Which characters were the most challenging to draw and what about each made it a particular challenge to illustrate?
OLLIFFE: Each character had his or her own set of challenges. I was really looking forward to drawing Wildcat, but that mask of his was definitely a challenge to make look like it was really fitting to his face. Getting Ragdoll to show some expression was another challenge, considering his limited facial movements. Drawing the costume detail right on all of these characters was always a challenge. Given all of that, I was pretty happy with the way the characters turned out!
THE PULSE: What do you like the best about the Justice Society?
OLLIFFE: I think it's the history of the team and the long history behind it's characters that I always liked best about the group.
THE PULSE: As an artist, what do you view as some of the untapped potential to drawing a group like this?
OLLIFFE: Given all of the talented guys who've had the chance to draw theses characters and the JSA itself over the years, I'm not sure there's much untapped potential there. I was just glad to have a chance to put my 2 cents into the mix.
THE PULSE: Who or what are your art influences for this?
OLLIFFE: I didn't really have any influences specifically in mind for this project. My artistic influences don't usually become project specific unless that's what's asked for by the Editor. That being said the artists who've influenced my comics work are guys like, Neal Adams and John Buscema originally, then it's a ton of guys like: John Byrne, Bill Sienkiewicz, Stan Drake, Alan Davis, Kevin Nowlan, Mike Mignola, Chris Sprouse, Travis Charest ... it's a long list. I know you can't always see everyone's influence that I mentioned in my work, but trust me they're all in there somewhere.
THE PULSE: What have been some of the biggest challenges to drawing these issues?
OLLIFFE: I think the biggest challenge was the same as in any project, that's to tell a good story. I think Jen wrote a great three issues and my job was to visually tell that story in the most compelling way I could. Making sure the emotions and interactions of the characters were clear, the action was exciting, the layout of the panels pulled the reader through the page, these were all challenges that had to be worked out in not only doing this JSA story but in every comic story I do. I hope I pulled it off.
Mas que nada posteo esto por que me encantaron los dibujos

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