#1 Optimizacion del CS?
Esta es una duda existencial, como instalar el halflife mas el
mod del counter strike, sin tener ningun problema luego, q se debe
preveer, como ajustarlo en cuestion de fps, video, ping, cfg y
diversos problemas q paso a explicar:
problemas q he encontrado luego de una instalacion ¨NORMAL¨:
1- CREATE: al crear arroja una pantalla q queda congelada al iniciarse
el mapa, para lo cual se debe salir del mapa y volver a entrar;
este error lo he visto en varios lugares, si alguien sabe como
arreglarlo agradeceria q postee!
2- ERROR HL: este error tambien lo he visto en varios lugares, se
trata de el molesto error q genera el halflife al conectarte a
distintos mapas sucesivamente, con la consecuencia de tener q
reiniciar la maquina.
3- Latency, problemas de ping!!! q debo hacer para mejorar la red? (ya puse sv_lan 1 y es igual)
4- FPS, he leido gente que decia tener 120 fps, komo hago yo de 99 no paso y siempre fluctua entre 35 y 99
Las pcs son:
Duron 1ghz
256 MB Ram pc133
GeForce 2 MX 400 64MB
Placas de red sis900
Servidor Dedicado:
mod del counter strike, sin tener ningun problema luego, q se debe
preveer, como ajustarlo en cuestion de fps, video, ping, cfg y
diversos problemas q paso a explicar:
problemas q he encontrado luego de una instalacion ¨NORMAL¨:
1- CREATE: al crear arroja una pantalla q queda congelada al iniciarse
el mapa, para lo cual se debe salir del mapa y volver a entrar;
este error lo he visto en varios lugares, si alguien sabe como
arreglarlo agradeceria q postee!
2- ERROR HL: este error tambien lo he visto en varios lugares, se
trata de el molesto error q genera el halflife al conectarte a
distintos mapas sucesivamente, con la consecuencia de tener q
reiniciar la maquina.
3- Latency, problemas de ping!!! q debo hacer para mejorar la red? (ya puse sv_lan 1 y es igual)
4- FPS, he leido gente que decia tener 120 fps, komo hago yo de 99 no paso y siempre fluctua entre 35 y 99
Las pcs son:
Duron 1ghz
256 MB Ram pc133
GeForce 2 MX 400 64MB
Placas de red sis900
Servidor Dedicado:
Para ejekutar el server pongo:
./hlds_run -game cstrike +sv_lan 1 -nomaster -noipx -insecure +map de_aztec +maxplayers 32 +sys_ticrate 10000 +sv_maxupdaterate 1000 -cdrequired "0"
./hlds_run -game cstrike +sv_lan 1 -nomaster -noipx -insecure +map de_aztec +maxplayers 32 +sys_ticrate 10000 +sv_maxupdaterate 1000 -cdrequired "0"
//config del server.cfg del dedicado
sv_aim 0
pausable 0
hostname "Server de prueba"
sv_maxspeed 400
mp_c4timer 35
mp_timelimit 30
mp_roundtime 3
mp_freezetime 0
mp_buytime 0
mp_autoteambalance 1
mp_forcecamera 2
sv_cheats 0
//fin
Configuracion de Clientes:sv_aim 0
pausable 0
hostname "Server de prueba"
sv_maxspeed 400
mp_c4timer 35
mp_timelimit 30
mp_roundtime 3
mp_freezetime 0
mp_buytime 0
mp_autoteambalance 1
mp_forcecamera 2
sv_cheats 0
//fin
Para ejekutar el cliente pongo:
C:\SIERRA\Half-Life\hl.exe -console -game cstrike +sv_lan 1 -nomaster -noipx -insecure
C:\SIERRA\Half-Life\hl.exe -console -game cstrike +sv_lan 1 -nomaster -noipx -insecure
// Autoexec.cfg del CLIENTE
console 1
max_shells "5"
fastsprites "2"
max_smokepuffs "0"
r_mirroralpha "0"
r_dynamic "0"
mp_decals "30"
gl_texsort "0"
gl_texturemode ?GL_NEAREST_MIPMAP_NEAREST"
gl_smoothmodels "0"
gl_round_down "5"
gl_playermip ?4?
gl_picmip ?0"
gl_max_size "256"
gl_lightholes "0"
gl_dither "1"
gl_cull "1"
cl_himodels "0.000000"
fps_modem "0.0"
fps_lan "0.0"
fps_max "200"
r_drawviewmodel 1
gamma "3.000000"
hpk_maxsize "0"
//Fin
console 1
max_shells "5"
fastsprites "2"
max_smokepuffs "0"
r_mirroralpha "0"
r_dynamic "0"
mp_decals "30"
gl_texsort "0"
gl_texturemode ?GL_NEAREST_MIPMAP_NEAREST"
gl_smoothmodels "0"
gl_round_down "5"
gl_playermip ?4?
gl_picmip ?0"
gl_max_size "256"
gl_lightholes "0"
gl_dither "1"
gl_cull "1"
cl_himodels "0.000000"
fps_modem "0.0"
fps_lan "0.0"
fps_max "200"
r_drawviewmodel 1
gamma "3.000000"
hpk_maxsize "0"
//Fin
//Config.cfg del CLIENTE
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
voice_scale "0.810000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.000000"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255.55.55"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "1.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "1.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name ""
team ""
model "gordon"
skin ""
topcolor "1"
bottomcolor "6"
rate "9999.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "9999"
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_vsmoothing "400"
m_pitch "0.022"
m_yaw "0.022"
m_forward "2"
m_side "2"
m_filter "0.000000"
sensitivity "2.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600.000000"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
cd_fps "0"
cd_sound "0"
hud_classautokill "1"
setinfo "vgui_menus" "13"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "dm" "0"
setinfo "lefthand" "0"
+mlook
//Fin
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
voice_scale "0.810000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.000000"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255.55.55"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "1.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "1.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name ""
team ""
model "gordon"
skin ""
topcolor "1"
bottomcolor "6"
rate "9999.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "9999"
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_vsmoothing "400"
m_pitch "0.022"
m_yaw "0.022"
m_forward "2"
m_side "2"
m_filter "0.000000"
sensitivity "2.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600.000000"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
cd_fps "0"
cd_sound "0"
hud_classautokill "1"
setinfo "vgui_menus" "13"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "dm" "0"
setinfo "lefthand" "0"
+mlook
//Fin
//server.cfg del CLIENTE
log off
hostname "Counter-Strike 1.5 "
// Sets the frequency that players can display their logo
decalfrequency 30
// Sets the amount of time that the motd will remain displayed on player's screens.
motd_display_time 8
// Toggles automatic team-killer banning and kicking of idle clients
mp_autokick 1
// Toggles the forcing of clients to join teams to make it balanced
mp_autoteambalance 1
mp_buytime 0
// Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds
mp_c4timer 45
// Sets the maximum number of decals to be displayed at one time
mp_decals 300
// Toggles realistic fall damage
mp_falldamage 1
// Toggles the use of flashlights for clients
mp_flashlight 1
// Toggles footstep sounds
mp_footsteps 1
// Toggles the chasecam to follow teammates only - useful for LAN games
mp_forcechasecam 0
// Sets the frag limit for the active map (0 to disable)
mp_fraglimit 0
// Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
mp_freezetime 0
// Toggles friendly fire
mp_friendlyfire 0
// Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
mp_hostagepenalty 2
// Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
mp_limitteams 2
// Bitwise cvar to set the level of detail for logging attacks.
mp_logdetail 0
// Toggles the logging of server console echo messages
mp_logecho 0
// Toggles logging of chat messages in the log files
mp_logmessages 0
// Sets the maximum number of rounds to be played on a map. (0 to disable)
mp_roundlimit 0
// Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
mp_roundtime 5
// Sets the amount of starting money players may have. maximum: 16000 minimum: 800 default: 800
mp_startmoney 800
// Sets the in minutes between map changes
mp_timelimit 20
// Toggles the forcing of a player to sit out the next round if he has just killed a teammate
mp_tkpunish 1
// Sets the win limit. When a team reaches the specified number of wins, the map changes. (0 to disable)
mp_winlimit 0
// Toggles the ability of clients to pause the server (Should always be off!)
pausable 0
// Toggles auto-aim for clients
sv_aim 0
// Toggles the ability of clients to download maps, decals, and other resources
sv_allowdownload 1
// Toggles the ability of clients to upload models and decals
sv_allowupload 1
// Toggles cheats
sv_cheats 0
// Sets level of in-game gravity
sv_gravity 800
// Toggles LAN server mode
sv_lan 0
// Toggles logging of bans
sv_logbans 0
// Sets the maximum number of spectators
sv_maxspectators 8
// Sets the maximum player speed for all clients
sv_maxspeed 400
// Toggle the server sending custom sprays to players
sv_send_logos 1
// Toggles allowing spectator clients to chat
sv_spectalk 1
// Sets the amount of time before the server will time out a connection
sv_timeout 30
// Toggles voicecomm for the server
sv_voiceenable 1
amv_log_passwords 0
//Fin
log off
hostname "Counter-Strike 1.5 "
// Sets the frequency that players can display their logo
decalfrequency 30
// Sets the amount of time that the motd will remain displayed on player's screens.
motd_display_time 8
// Toggles automatic team-killer banning and kicking of idle clients
mp_autokick 1
// Toggles the forcing of clients to join teams to make it balanced
mp_autoteambalance 1
mp_buytime 0
// Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds
mp_c4timer 45
// Sets the maximum number of decals to be displayed at one time
mp_decals 300
// Toggles realistic fall damage
mp_falldamage 1
// Toggles the use of flashlights for clients
mp_flashlight 1
// Toggles footstep sounds
mp_footsteps 1
// Toggles the chasecam to follow teammates only - useful for LAN games
mp_forcechasecam 0
// Sets the frag limit for the active map (0 to disable)
mp_fraglimit 0
// Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
mp_freezetime 0
// Toggles friendly fire
mp_friendlyfire 0
// Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
mp_hostagepenalty 2
// Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
mp_limitteams 2
// Bitwise cvar to set the level of detail for logging attacks.
mp_logdetail 0
// Toggles the logging of server console echo messages
mp_logecho 0
// Toggles logging of chat messages in the log files
mp_logmessages 0
// Sets the maximum number of rounds to be played on a map. (0 to disable)
mp_roundlimit 0
// Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
mp_roundtime 5
// Sets the amount of starting money players may have. maximum: 16000 minimum: 800 default: 800
mp_startmoney 800
// Sets the in minutes between map changes
mp_timelimit 20
// Toggles the forcing of a player to sit out the next round if he has just killed a teammate
mp_tkpunish 1
// Sets the win limit. When a team reaches the specified number of wins, the map changes. (0 to disable)
mp_winlimit 0
// Toggles the ability of clients to pause the server (Should always be off!)
pausable 0
// Toggles auto-aim for clients
sv_aim 0
// Toggles the ability of clients to download maps, decals, and other resources
sv_allowdownload 1
// Toggles the ability of clients to upload models and decals
sv_allowupload 1
// Toggles cheats
sv_cheats 0
// Sets level of in-game gravity
sv_gravity 800
// Toggles LAN server mode
sv_lan 0
// Toggles logging of bans
sv_logbans 0
// Sets the maximum number of spectators
sv_maxspectators 8
// Sets the maximum player speed for all clients
sv_maxspeed 400
// Toggle the server sending custom sprays to players
sv_send_logos 1
// Toggles allowing spectator clients to chat
sv_spectalk 1
// Sets the amount of time before the server will time out a connection
sv_timeout 30
// Toggles voicecomm for the server
sv_voiceenable 1
amv_log_passwords 0
//Fin
0
o sino los rrates por default deben tar altiiiiiiiiiiisiiiiiiiimooooooooooooooooo pero no creo q ese sea el prblema...